<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>http://wikikurgan.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WaitesChristensen896</id>
	<title>Wiki - Вклад участника [ru]</title>
	<link rel="self" type="application/atom+xml" href="http://wikikurgan.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WaitesChristensen896"/>
	<link rel="alternate" type="text/html" href="http://wikikurgan.ru/index.php?title=%D0%A1%D0%BB%D1%83%D0%B6%D0%B5%D0%B1%D0%BD%D0%B0%D1%8F:%D0%92%D0%BA%D0%BB%D0%B0%D0%B4/WaitesChristensen896"/>
	<updated>2026-09-30T08:49:12Z</updated>
	<subtitle>Вклад участника</subtitle>
	<generator>MediaWiki 1.31.8</generator>
	<entry>
		<id>http://wikikurgan.ru/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:WaitesChristensen896&amp;diff=437389</id>
		<title>Участник:WaitesChristensen896</title>
		<link rel="alternate" type="text/html" href="http://wikikurgan.ru/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:WaitesChristensen896&amp;diff=437389"/>
		<updated>2012-12-26T10:20:38Z</updated>

		<summary type="html">&lt;p&gt;WaitesChristensen896: Новая страница: «Modded controller, rapid fire controller, turbo mod; There are lots of names of these special controllers that basically enable you to convert a single-fire weapo…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modded controller, rapid fire controller, turbo mod; There are lots of names of these special controllers that basically enable you to convert a single-fire weapon within your favorite first person shooter game into an automatic weapon. There are several different types of modded controllers why don't we take a look at them first. In this post we'll inform you how you can get your hands on them and in what situations and types of games you should use these &amp;quot;rapid fire controllers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Kinds of Rapid Fire Controller Mods&lt;br /&gt;
&lt;br /&gt;
There's two major styles or forms of rapidfire controllers: the button style mod and trigger (stealth) mods. Both are good mods and both offer certain advantages during gameplay.&lt;br /&gt;
&lt;br /&gt;
Rapid Fire Button Mods&lt;br /&gt;
&lt;br /&gt;
[http://www.dynamicessentialz.com Custom Controllers] - The initial type of mod that we are planning to discuss are button style mods. Essentially, the word &amp;quot;button&amp;quot;, means the buttons around the back of the modded controller that control the rapid fire objective of the controller. Some button mods require you to hold down the button while holding on the trigger on your own controller to allow the mod. These types of mods are thought to be inferior along with other types of controller mods because you always have to hold along the button for your rapidfire to work.&lt;br /&gt;
&lt;br /&gt;
The other kind of button mod is termed a trigger button mod. Basically, this type of controller enables you to utilize the buttons to make around the mod itself, in addition to change modes. With this form of mod, all that's needed is a straightforward button press to make the rapid fire off or on. These mods are good for those who need quick on/off operation of their mod for situations like switching to some sniper rifle inside a game, then you don't want the mod on otherwise your shots will probably be inaccurate.&lt;br /&gt;
&lt;br /&gt;
That's pretty much it for that &amp;quot;button&amp;quot; style mods. Now lets take a look at their sleeker, more stealth brother: trigger rapid fire mods.&lt;br /&gt;
&lt;br /&gt;
Trigger Rapid Fire Controller Mods&lt;br /&gt;
&lt;br /&gt;
Trigger mods enable an instant fire modded controller to have the same functionality as a button mod, except there aren't any external buttons. These types of modded controllers may be activated in many ways. Most good modded controllers utilize the existing sync button on the top of the controller. You may be thinking about, &amp;quot;On the sync button? So how exactly does that work well? Won't the controller sync once you activate the mod?&amp;quot; Not quite. These controllers ask you to &amp;quot;tap&amp;quot;, not hold, the sync button to show about the mod and switch modes. Try it yourself: go get your Xbox 360 controller, switch it on and tap the sync button. Nothing happens. That's what's awesome about these types of rapid fire controllers, you can change modes that fast.&lt;br /&gt;
&lt;br /&gt;
[http://www.dynamicessentialz.com Xbox 360 Mod Controllers] - As to what Types of Games are Modded Controllers Useful?&lt;br /&gt;
&lt;br /&gt;
When most people consider modded controllers or rapid fire controller mods, they think about Call of Duty games like World at War or Mw2. Most first-person shooter games, such as the Cod series, have in-game weapons that aren't automatic but you are single fire only. This is when the mod controller comes in. These controllers will transform those boring single-fire weapons into full blown automatic weapons with rapid fire!&lt;br /&gt;
&lt;br /&gt;
[http://www.dynamicessentialz.com Custom Controllers] - As an example, the M1A1 Carbine in COD:World at War or the FAL in COD:Mw2. Before, you'd to manually press along the right trigger on your controller as well as the in-game weapon would fire only one time per right trigger pull. With many quality controllers, it is possible to hold down the trigger as well as your gun will fire as an automatic.&lt;br /&gt;
&lt;br /&gt;
You can also get modded Xbox 360 console controllers beneficial in other fps games like Left 4 Dead 2, GTA IV, Gears of War 2, along with a a lot of extra others.&lt;/div&gt;</summary>
		<author><name>WaitesChristensen896</name></author>
		
	</entry>
</feed>